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HexGL clone using Filament and TypeScript

This is a complete rewrite of Thibaut Despoulain's HexGL racing game using TypeScript and Filament.

I tilt my hat to Thibaut and everyone who contributed to his awesome project! 🎩

Before building the web app, clone the master and gh-pages branches separately as follows.

git clone https://github.com/prideout/hexgl.git hexgl_source
git clone -b gh-pages https://github.com/prideout/hexgl.git hexgl_public
cd hexgl_source
yarn install
yarn build
cd ../hexgl_public
npx http-server

The master branch contains only the source code, while gh-pages contains resource files and the output of the build.