Philip Rideout

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Update: this has been fixed on MoltenVK but still appears to be an issue on Pixel 4. Will investigate.

Interesting. I cannot repro with the Molten that I'm currently using via the LunarG SDK, which looks like it is version 1.1.4, according to the startup logs. ``` ./out/cmake-debug/samples/gltf_viewer -a...

As a side note, one cool thing about GitHub wikis is that they are cloneable, so we can use our favorite text editors to work on the wiki: https://gist.github.com/subfuzion/0d3f19c4f780a7d75ba2

Yes, last time I checked it appeared to be more than just a warning, it looked wrong.

Yes you should see INVALID_OPERATION. The correct way to enable it is `view.setAmbientOcclusion(Filament.View$AmbientOcclusion.SSAO)`. I recommend using our TypeScript bindings to help catch stuff like this.

Update: something similar to the SSAO issue also occurs for bloom, even though bloom is using color attachments rather than depth.

Also: bloom does not work on desktop OpenGL on two of my home machines (it floods the viewport with white and flashes), and these are the two machines in my...

This is something we've gone back-and-forth on, we've implemented it then removed it, etc. :) The bug itself is very old and I'm surprised it's still open. Closing.

@pixelflinger I'm closing this. At the time of this writing, the web helmet demo works on Pixel 6 Chrome and it would be difficult to test our WebGL implementation against...

Our panic macros emit messages, is it possible for you to obtain more complete log output?