praydog

Results 189 comments of praydog

> I solved the color issue in RE4 Remake Praydog mod VR as following: > > -delete "openvr_api.dll" file from the game folder to urge it using OpenXR runtime. -copy...

Fixed in https://github.com/praydog/REFramework/commit/163704a8521e01916abfd78ae863a46135c7228d for D3D12. Improvements will come later. Colors will still be washed out or incorrect in HDR but there will at least be video output. It will still...

Curved screen (cylinder) is only possible with OpenXR, on supported runtimes, which there aren't many of. It's an OpenXR extension that UEVR is taking advantage of. I'd have to write...

The other issue you are describing with thr UI is likely because of "enable depth" being ticked on. This causes overlays rendered by the runtime to become part of the...

> > The other issue you are describing with thr UI is likely because of "enable depth" being ticked on. This causes overlays rendered by the runtime to become part...

Ensure that SteamVR is running beforehand, and that your headset is actually connected to your PC and active before starting the game.

This particular log can just be modified to a `SPDLOG_INFO_EVERY_N_SEC` call

I think those particular ones with the function index are not an issue and are only done once during the initialization phase. They will be useful for diagnosing issues with...

That mechwarrior one seems like an actual bug, weird With UEVR, not the logging

Just use synchronized sequential. This is exactly what it was made for. I do not have the time to go through every single game and fix their issues. The ghosting...