UEVR
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[Feature Request] Attach Objects/Meshes to HMD
Is your feature request related to a problem? Please describe. When playing Outlast Trials, by default your night vision aims wherever your character does. When you’re decoupled from your character, your night vision is worthless when looking left and right
Describe the solution you'd like By having the ability to attach Uobjects to the HMD, we could go through and find “NVComponent” and attach that to the HMD, making your night vision move wherever you look. I tested this by attaching to my controller, the results were exactly what I was after, just not attached to my head obviously.
I’ve made a post about this as well in the Outlast Trials section of the discord.
Thanks, I'll add this.