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added option to reinstate the mutex lock when calling the tick hook

Open mrbelowski opened this issue 3 months ago • 0 comments

Dead Island renders a black screen on the HMD (Quest 3 / VDXR) since changing 'call' to 'original' (i.e. bypassing the mutex lock) on the tick_hook call. No idea why, this (draft) PR allows this locking version of the call to be used instead

mrbelowski avatar Sep 22 '25 14:09 mrbelowski