UEVR
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Would it be possible to support Chroma Keying for MR headsets via Virtual Desktop
Is your feature request related to a problem? Please describe. No
Describe the solution you'd like Virtual Desktop allows you to use chroma keying (defining a color that should be replaced) to enable passthrough in PCVR applications and games. I use this in Shapelabs for example and it works surprisingly seamless. This video shows it off pretty well:
https://youtu.be/FVcn4xaN7d8?t=998
Describe alternatives you've considered N/A
Additional context Not sure if such a feature would be possible globally and I understand that it won't make sense for all type of UE games (I want it for Pinball FX btw).