REFramework
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Scripting platform, modding framework and VR support for all RE Engine games
**Describe the bug** Stuck at loading save bar, not tried new game btw **Identify the REFramework version** 1.5.7 **To Reproduce** skip pak validation in fluffy options enabled enable loose files...
**Describe the bug** It's my first time using REFramework and I've examined the whole documentation so I could create a mod of my own and I didn't encounter any issues...
Hello. I recently followed a guide to play Resi8 Village on my pc using your mod. I am currently using a Meta Quest 2, with the controllers that came with...
**Describe the bug** use vr will crash on startup don’t use vr ,no problem . [ [re2_framework_log.txt](https://github.com/user-attachments/files/17354866/re2_framework_log.txt) ](url) **Upload logs and any crash dumps** Locate the `re2_framework_log.txt` in your game...
game instantly crashes when I attempt to begin the minecart section - [reframework_crash.dmp](https://github.com/user-attachments/files/17267664/reframework_crash.dmp)
**Describe the bug** Using the PSVR2 SteamVR runs the controllers in Oculus Touch compatability mode (which is not a big deal, Half Life VR does the same and runs with...
Reinstalled MHRise and added reframework back along with mods. Doing so will crash the game on the "compiling shaders" screen. Removing framework causes the game to startup. Removing mods but...
technically it only exists in re8 https://github.com/praydog/REFramework/blob/84ad03db1fc6fae8bf1928a195cd66689d81d4a7/src/mods/FreeCam.cpp#L110-L118
I am really sorry to bother you with this, for the life of me I cannot find the latest dlss upscaler version for RE2 DX12.
I was expecting to be able to play in full screen mode, however, when playing the game, it forces me into a resolution that i'd rather not play in (1280-720),...