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Scripting platform, modding framework and VR support for all RE Engine games

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In RE8 when I play it in VR the resolution of the textures of most things is just very low and looks muddy. Looks fine at a distance, but awful...

**Describe the bug** Wanted to deactivate the strong sharpening filter but it keeps on **Upload logs and any crash dumps** [re2_framework_log.txt](https://github.com/user-attachments/files/15517268/re2_framework_log.txt) **Identify the REFramework version** Dev Release #940 **To Reproduce**...

I'm using the most recent [nightly build](https://github.com/praydog/REFramework-nightly/releases) in Dragon's Dogma 2. The menu you get when pressing Insert looks normal-sized until I actually get into the game, and then suddenly...

**Describe the bug** In Monster Hunter Rise, Chinese-related Lua content is displayed normally, but Chinese characters cannot be entered in the chat box. Once entered, it will turn into a...

When you activate path tracing & bounce option, you see a lot of particles or sometimes sparkles or points in the textures, and this is why resident evil 4 remake...

**Describe the bug** Using pdupscaler 1.5.6+ version with RES4 ... fot upscaling i put 2 files in reframe plugins folder one is PDPerfPlugin.dll and other nvngx.dll ..... without PDPerfPlugin.dll game...

All game overlay screens are not at correct depth. Screens like the game start screen are split so far apart that (a portion) of the screen can be read only...

Hold down Ctrl and click on the value you want to modify to enter the desired value using the keyboard. If the game display mode is changed, this function will...

Hello, could you please attach a compiled version of the latest REFramework "dinput8.dll" to this thread that is compiled without any AVX? I'm experimenting on different/older CPUs at the moment,...

**Describe the bug** When in-game in DD2, the white highlight on the selected option in the pause menu is misaligned on a 16:10 display **Upload logs and any crash dumps**...