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Scripting platform, modding framework and VR support for all RE Engine games

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The script is not working in RE2RT, and strangely it continues to work in RE3RT.

Hi praydog, you are awersome! I've tried for make work with DXVK included in crossover sofware (macos->wine->game!) to invert sequence of direct X starting from 11 and testing it with...

Desktop specs: - Windows 11 Enterprise - RTX 2070S - Ryzen 9 3900x - 64 GB ram [re2_framework_log.txt](https://github.com/praydog/REFramework/files/12285683/re2_framework_log.txt) No "reframework_crash.dmp" can be found in the root/sub directory

I’m trying to get data about a player from Resident Evil 2 Remake, for example, health, position, moving distance, etc. And then send data to arduino through serial and print...

Crashes after TU5 update, I re-installed ReFrame but MHR crashes after 'Compiling Shaders'. [re2_framework_log.txt](https://github.com/praydog/REFramework/files/11296037/re2_framework_log.txt) Unable to upload crash.dmp file as server doesnt support. Kindly advise.

The game crashes in VR mode, at the starting sequences, and other than that, it also forces 3rd mode on the sequence, even tho i turned it off.

To explain a bit of context: Simultaneously Controller+Keyboard/Mouse, **Mixed Input (or Hybrid Input for newer Ubisoft games) for short**, is a Input Method that enables users to use the Gamepad...

im getting huge memory leak when playing SF6, i disabled it and my committed Memory "paging or Swap" is not being Maxed out, i even put 20gb of swap with...

When I look at the map in VR, I can see my location, but it is not in context with the map of the area. The map of the area...

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