REFramework
REFramework copied to clipboard
Scripting platform, modding framework and VR support for all RE Engine games
I'm trying to play RESIDENT EVIL 2 VR with the Vive wands controllers using a VIVE PRO. Somehow I can barely shoot by pressing the right GRIP and then the...
Only tried RE2. When moving backwards in 1st person with stick input the player makes a rotating movement rather than a straight aft translation.
When i'm not using the VR headset the Gpu Usage is fine and the games runs great, but when i put the headset my gpu usage goes as low as...
Resident Evil 2 doesn't seem to work on AMD. My card is a 5700 xt and I'm on latest drivers from AMD. Game runs fine normally but when attempting VR...
Any chance we could get Xbox One controller support for the flashlight? User could still pick what button to bind to.
now, my GPU isn't the best at a 1660 super but I have to set everything at performance and the renderer at interlaced for it to only just work and...
Hi! I am using a Quest 2. When I try to boot RE8 with the mod for it installed, the game does not show in the headset only on the...
moving towards the turn of the head - How to Disable ? I need like in RE7 & RE8 !!! move forward not tied to the direction of the gaze...
Have asked around on the discord and there doesn't seem to be an option for left handed weapons, for those of us who are left handed shooters it makes gameplay...
Like RE4 on Q2, I was wondering if we can watch the cutscenes like they are in non VR (I'm sure you know what I mean lol)? Thanks