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Quest Pro Street Fighter double vision in certain menus and character movement
I deleted the openvr_api.dll and am getting good performance on 4090 with Quest Pro here. The problem I have is the main menu is in double vision and so is the screen where the characters face eachother. Also during the fighting when the characters are moving around I can also see a bit of 3d issues on the characters (not sure if it's the AFR)
Is there any way to fix this? Thanks
Use the pd-upscaler branch's new renderer to fix it
SF6 is slow motion during any and all fight scenes no matter if I am using pd-upscaler or master/latest release