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Temporal Upscaler for REFramework MHRise Sunbreak
I have an iRIS Xe even though I can use XeSS in other games in Rise I can't enjoy this one, I don't have an NVIDIA to use the DLSS either, there is the possibility of being able to implement the Temporary Upscaler in the MHRise REFramework as well as in Resident Evill ?, isn't totally necessary but it would be another level of enjoyment
I haven't tried XeSS with these games, but did you already try running one of the builds from the pd-upscaler branch? https://github.com/praydog/REFramework/actions/runs/15002348138