MH Wilds Crash upon viewing new weapons
Describe the bug The game will hard crash whenever viewing the new Mizu or Zoh weapons in any form, such as through the blacksmith, while loose-files are enabled. Game runs fine in any other situation. Disabling REFramework, or the loose file loader remedies the issue - albeit also disabling all mods No particular mod seems to be in conflict with the blacksmith, weapon tree, previews, stats etc While I am aware the issue is likely a conflict, it is not clear what is causing the conflict and many users are having this issue with no answers found. I would therefore appreciate that, even if the issue is a mod and not REFramework, someone take a look at the crash dump and check to make sure.
Upload logs and any crash dumps re2_framework_log.txt reframework_crash.dmp
Identify the REFramework version The latest nightly build as of this post
To Reproduce Steps to reproduce the behavior:
- Go to 'the blacksmith'
- Click on 'craft weapon'
- Scroll down to 'one of the new weapons'
Desktop and VR (please complete the following information):
- OS (Windows 11)
- Graphics card: RTX 4080 FE
- CPU i5-13600K
Additional context There are currently zero, and have never been any, mods installed that alter weapon stats, appearance, position in the tree, functionality All mods that have been installed were cosmetic or SFX related - or otherwise unrelated to weaponry.
Dump will just say game crashed due to invalid pointers/instructions, due to outdated mods.
As for logs, you have errors in AlmaBodySliders, FasterPopupMessages and ModularArmorFramework.