MHWilds crash on startup after patch, crashes with any version of REFramework
reframework_crash.dmp re2_framework_log.txt
Desktop and VR (please complete the following information):
- Windows 11
- RTX 3080
- Ryzen 9 5950X
Not much more to say to it really, no matter what version I use, even without any other mods installed and even with Loose File Loader turned off, the game crashes as soon as it reaches the title screen, sometimes a little sooner.
Just so you know.. if you had taken just like 2 seconds to check you would have known that after EVERY single update of the game reframework needs to be fixed since most certainly the exe file is new. Comments on Github are not for troubleshooting with normal users but for coding problems, please refrain from writring here in the future unless you have problems with the code or found a bug that is actually documented or is with more information than "Doesn´t work"
Just so you know.. if you had taken just like 2 seconds to check you would have known that after EVERY single update of the game reframework needs to be fixed since most certainly the exe file is new. Comments on Github are not for troubleshooting with normal users but for coding problems, please refrain from writring here in the future unless you have problems with the code or found a bug that is actually documented or is with more information than "Doesn´t work"
Ok, sorry, I just posted here because the author of the MHWilds version of REFramewok said this in the post section of the mod:
If you are crashing then upload your re2_framework_log.txt, and your reframework_crash.dmp to the GitHub's issues page. DO NOT POST IT HERE. SNIPPETS OF IT DO NOT HELP.
the log shows that it is using a very old version of reframework. Try getting the latest nightly 01105