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MHRise rendering issues with pd-upscaler

Open oneup03 opened this issue 1 year ago • 0 comments

Describe the bug

  • Ambient Occlusion only renders in one eye
  • Desktop Screenshot 2024 10 21 - 18 33 21 03
  • Weapon tree in blacksmith is missing weapon icons
  • Desktop Screenshot 2024 10 21 - 19 09 33 40
  • When zooming the minimap in-game using L1, it doesn't render properly
  • Desktop Screenshot 2024 10 21 - 19 07 13 86
  • The in-game "camera item" zoom in/out doesn't work

Identify the REFramework version 8b0d835a6ed14d0b4eaf24dde500d5fbcf265b81

To Reproduce

  • Enable Ambient Occlusion
  • Visit Blacksmith and start to craft a new weapon
  • Start a quest and hold L1 button
  • Use the camera item by selecting it using the DPad

Expected behavior

  • Here's the blacksmith's weapon tree in 2D
  • Screenshot 2024-10-23 221543
  • Here's the in-game minimap zoomed in 2D
  • Screenshot 2024-10-23 222118

Desktop and VR:

  • Windows 11
  • RTX2080ti
  • i7-8086k

Virtual Reality:

  • VRto3D V2.0.0 (SteamVR)
  • OpenVR and OpenXR

oneup03 avatar Nov 09 '24 19:11 oneup03