REFramework
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MHRise rendering issues with pd-upscaler
Describe the bug
- Ambient Occlusion only renders in one eye
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- Weapon tree in blacksmith is missing weapon icons
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- When zooming the minimap in-game using L1, it doesn't render properly
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- The in-game "camera item" zoom in/out doesn't work
Identify the REFramework version 8b0d835a6ed14d0b4eaf24dde500d5fbcf265b81
To Reproduce
- Enable Ambient Occlusion
- Visit Blacksmith and start to craft a new weapon
- Start a quest and hold L1 button
- Use the camera item by selecting it using the DPad
Expected behavior
- Here's the blacksmith's weapon tree in 2D
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- Here's the in-game minimap zoomed in 2D
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Desktop and VR:
- Windows 11
- RTX2080ti
- i7-8086k
Virtual Reality:
- VRto3D V2.0.0 (SteamVR)
- OpenVR and OpenXR