godot-nim
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nake build error:: type expected but got symbol 'Array' of kind 'enumField'
OS: Windows 8.1 Godot version: 3.3.3 Nim version 1.6.2
Receiving same error on MacOS
i saw the same error on Windows10, nim 1.6.4.
ok what insomniac_lemon wrote was the solution. he wrote to write requires "godot >= 0.8.0" you have to change in src\stub.nimble, line 6 ...