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NGraphics is a cross platform library for rendering vector graphics on .NET. It provides a unified API for both immediate and retained mode graphics using high quality native renderers.

Results 62 NGraphics issues
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I think it can be useful to support Clip function

new Color(r, g, b) is not the same as Color.FromRGB(rgb). This confused the heck out of me. It looks like there is some premultiplication going on in FromRGB but not...

bug

The test input from Issue #31 doesn't render its strokes with gradients.

enhancement

Anyone have an example on how to use `ArcTo`? I'm trying to draw a half circle, but I can't seem to get it to work. My Code: ``` canvas.DrawPath(new PathOp...

Request that Canvas.Scale optionally take separate x and y values.

I use to create all my assets in SVG because it's the only scalable and crossplatform graphic format. Using them in Xamarin.Forms would finally allows a true crossplatform development. This...

I've noticed your Windows backend is currently using System.Drawing. Would it be possible to add a Direct2D backend also on standard Windows?

The Perspex project (https://github.com/grokys/Perspex/) are interested in maybe replacing our drawing abstractions with NGraphics, as it seems like you're doing a really good job! However, what do you think about...

It sure would be nice to be able to specify a tint when drawing an image!

Hey @praeclarum Just wanted to make you aware of my work. I have forked the repo : https://github.com/paulpatarinski/NGraphics And I have made the following changes : - Replaced the Svg...