CrossGraphics
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How can I render my SVG buttons in Xamarin.Forms (ios/android)?
This is a great library for crossplatform development. I just discovered it reading this article: http://blog.xamarin.com/code-sharing-strategies-for-ios-mac/ I need to render my SVG buttons in Xamarin.Forms (ios/android/osx), but I cannot see the support for SVG on iOS, OSX or Android yet.
I use to create all my assets in SVG because it's the only scalable and crossplatform graphic format. This is how my buttons should look for reference:

You can download the original svg file from my google drive (click on the download button): http://goo.gl/m7TbmM
Please add support for this. Thanks.
For an easier debug, here it is a splitted version of the two main buttons svg files, you can download the zip from here: https://drive.google.com/file/d/0BxexooDWEb8ublZlcm5yRWpXTzQ/view?usp=sharing
Here are the screenshots of how each svg file should look:

Hey Emanuele (saw your name from here https://forums.xamarin.com/discussion/46850/will-the-ngraphics-library-be-supported-included-in-the-future) .
I have been searching on how to make cool looking buttons/controls. Do you have a sample project with the step by step process? Do you first draw the svg the way you want it, then make an image of it (.svg file) ? After this, how do you reference it in Xaml in Xamarin.Forms?
Thanks again!