Adjusting slider anchors of an off-screen slider breaks slider end stacking
Type
Game behaviour
Bug description
When adjusting the slider anchors of an off-screen slider the slider end stacking breaks, seemingly not actually updating the slider end's local position and stacking instead where the slider end previously / initially on selection was.
This seemingly fixes itself by scrolling to where the slider is visible, or just reselecting the slider.
Screenshots or videos
https://github.com/user-attachments/assets/76a06116-a811-4304-b61c-c54700103083
Version
v2025.1205.0-tachyon
Logs
After some extra testing, it seems to only ever affect the last placed slider in the whole timeline (at least the only way I have figured out for it to happen), every earlier slider seems to behave normally when trying to stack slider end while it is off-screen after changing the shape