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Catcher does not speed up if hold shift when beatmap is loading

Open plankp opened this issue 6 years ago • 3 comments

In osu catch when the beatmap is loading, hold down shift, and do not release it.

After the beatmap has loaded, (shift is still held down,) pressing left and right buttons will not cause the catcher to speed up (sprint).

Or is this behaviour intended?

plankp avatar Jul 26 '18 01:07 plankp

This behavior is described in ppy/osu-framework#1682. I think it should be fixed.

ekrctb avatar Jul 26 '18 13:07 ekrctb

Still broken for me in the 2018.730.0.

plankp avatar Jul 30 '18 11:07 plankp

Yes, the PR I mentioned above didn't fix this issue. I just noted the behavior.

ekrctb avatar Jul 30 '18 11:07 ekrctb