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Spinner "MAX" on custom skins is confusing.
Type
Game behaviour
Bug description
Hi. osu!lazer has a lot of differences in gameplay compared to Stable, like Spinner Bonus limitation. And it's intended to display a MAX Text, but only for Argon skin. This is what happens if you reach the Spinner Bonus limit, while using a Custom Skin:
https://github.com/ppy/osu/assets/89677246/0500c7fd-2811-44a6-9c3d-3d014b5547ea
... and it's a little confusing.
We can have a spinner-max.png
asset in skin files. If the Skin doesn't have this resource included, then display Torus "MAX" text instead.
(I decided to do this myself and do a PR but I don't have any noticable coding knowledge)
Screenshots or videos
No response
Version
2024.412.1
Logs
Just want to put it out that my skin has spinnerbonus-max.wav
and it works.
https://github.com/ppy/osu/assets/75596775/dcf646f8-414d-4549-8937-bd48a3fe960b
Just want to put it out that my skin has
spinnerbonus-max.wav
and it works.
Aoh, didn't know. Thanks for mentioning this❤🙏
I wonder if it would be possible to allow for the RPM stuff on spinners to be adjusted in the skin layout editor to prevent it overlapping with the hit error meter if you're like me and play with it at the bottom of your screen.
Edit: made it more understandable + corrected by facts that others added