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Background dim not applying equally on storyboard sprites

Open Shmiklak opened this issue 1 year ago • 0 comments

Type

Cosmetic

Bug description

There seems to be some issue with how dim is handled in lazer compared to stable, which I have noticed on this beatmap: https://osu.ppy.sh/beatmapsets/1910029#osu/3939705

This is how it looks in stable: image_2023-12-30_23-45-21

And this is how it looks in lazer: image_2023-12-30_23-40-15

You can easily notice the tone difference on the right side, which does not exist in stable version. It does look fine when dim is set to 0, however considering most people would have some level of dim applied this might cause an unwanted look for most of them.

Screenshots or videos

No response

Version

2023.1229.1

Logs

compressed-logs.zip

Shmiklak avatar Dec 30 '23 18:12 Shmiklak