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slider thickness, sliderfollow and circle difference from stable

Open cyperdark opened this issue 2 years ago • 1 comments

Type

Game behaviour

Bug description

I had feeling that lazer feels different from stable in terms of gameplay, so i decided to record side by side comparison.

I used same skin and beatmap to see difference.

Slider thickness

Here is video shows difference between stable and lazer p.s. Left is lazer, right is stable

https://github.com/ppy/osu/assets/21735205/d6318638-07ac-4465-b58b-4d9faab3e8ed

Sliderfollow expand

In stable scaling of the sliderfollow is smoother p.s. Left is lazer, right is stable

https://github.com/ppy/osu/assets/21735205/a23ed191-e127-4730-99cd-b85d63ca1b1d

Sliderfollow still holded

After you move your cursor away from slider, while still having key pressed, it wont expand slider like in stable p.s. Left is lazer, right is stable

https://github.com/ppy/osu/assets/21735205/b8f1fe60-e07f-4c9e-8d37-b429496d286a

Missing note

Missed note stay longer than in stable p.s. Left is lazer, right is stable

https://github.com/ppy/osu/assets/21735205/17a165b6-dc22-46f9-b9f4-bea68a72a5be

Sliderfollow dissappear on miss

If you getting miss on the slider, it'll expand sliderfollow, unlike stable where it will downscale. Which is less distracting p.s. Left is lazer, right is stable

https://github.com/ppy/osu/assets/21735205/c0e6de82-53b3-4b91-8ae7-220b9e72348d

Screenshots or videos

No response

Version

2023.1221.0-lazer

Logs

compressed-logs.zip

cyperdark avatar Dec 21 '23 09:12 cyperdark

Missed note stay longer than in stable

intentional. you can use classic mod to restore this.

peppy avatar Dec 21 '23 10:12 peppy

'Sliderfollow still holded' is probably a duplicate of #22150.

Detze avatar Feb 25 '24 19:02 Detze

'Sliderfollow expand' has been fixed in #27288.

Detze avatar Feb 26 '24 01:02 Detze

After #27382 the scenario in 'Sliderfollow dissappear on miss' should result in either TailBreak or End, and not Break, so the issue should be resolved.

Detze avatar Feb 26 '24 03:02 Detze