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Add `is_aborted` property to match data

Open ilsubyeega opened this issue 11 months ago • 4 comments

I checked the data and there is no property to check if a single game from match is aborted or not. In order to check whether is aborted or not, I have to compare the difference between the start time and the end time with the beatmap length.

For this, I propose an is_aborted property. As lazer has same functionality, I guess it would be better to add.

ilsubyeega avatar Mar 13 '24 14:03 ilsubyeega

it doesn't look like this is stored anywhere, so there would still need to be some way to calculate it based on the other data, for past matches at least.

also, what do you mean by "lazer has same functionality"? I don't see a similar field anywhere

cl8n avatar Mar 17 '24 23:03 cl8n

what do you mean by "lazer has same functionality"? I don't see a similar field anywhere

I mean, lazer has also "Abort the match" feature on multiplayer image

ilsubyeega avatar Mar 17 '24 23:03 ilsubyeega

as @cl8n said, this isn't stored anywhere, also I'm not sure if the component that handles this even makes any distinction between aborted plays and failing scores? @peppy

notbakaneko avatar Apr 09 '24 11:04 notbakaneko

Currently there's no distinction. We could add this but probably not until there's enough reason to (enough other things to do instead).

peppy avatar Jun 12 '24 14:06 peppy