Extremely low offset in osu!mania can make last note impossible to hit if its right as the song ends
Type
Game behaviour
Bug description
This bug is in osu!stable in osu!mania (however it could be in other gamemodes, I didn't test this).
If you use an extremely low audio offset, like -250, it can cause the song to end earlier and if there is a note on the last beat, it becomes impossible to hit as the client pretty much cancels out the input. I have provided a video with a key press overlay to show.
Screenshots or videos
https://youtu.be/Vz1em7DBSIs provides a demonstration. Test map files.zip contains the ranked maps, the test map I made which is the ending of the final ranked map, and the replay for the test map.
Version
b20241219.2
Logs
https://github.com/ppy/osu-stable-issues
This is a known one. You generally should never have an offset that large.
This is a known one. You generally should never have an offset that large.
It shouldn't be a problem for me until I get a new splitter cable for my normal headphones, but it does make me wonder why osu supports large offsets if it can cause issues like this?
It's a bug, but it will likely not be fixed in stable due to it only having been encountered by you and one other person to date.
It should already be resolved on lazer.