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Calculates user performance aggregates from scores

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- [ ] https://github.com/ppy/osu/pull/16280 ```sql INSERT INTO osu_difficulty_attribs (attrib_id, name, visible) VALUES (21, 'Aim difficult strain count', 0), (23, 'Speed difficult strain count', 0); ```

size/S
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Currently two maps can be made identical across different letterbox resolutions by matching the resolution scaling using a different CS value and scaling the distance between all notes down, however...

### Background Most would agree that low AR is very underweighted with the current PP algorithm. To address this, I'm proposing a simple buff to aim PP based on AR....

Instead of only applying a 0.97x Multiplier for every individual miss regardless of the difficulty of the Section the miss was made, It may likely be more representative of the...

As many of you may know, touchscreen, both before and after the nerf, has always been extremely unbalanced. This touchscreen rebalance should hope to help fix extremely underweighted maps with...

This one is self explanatory, stopping the score from being internally overwritten if the pp from the play is lower should be a given. You achieved the score previously, therefore...

idk if it's actually called "bonus pp" but what I'm talking about is this https://github.com/ppy/osu-performance/blob/92b3eaf832f79eb3e0731c4ce75a8944a2e7b48f/src/performance/User.cpp#L57-L58 from what I've read previously, I understand this bonus to be for newer players to...

proposal

### Facts The scoreMultiplier retrieved here considers all mods multipliers except NF (because NF is "masked out") : https://github.com/ppy/osu-performance/blob/master/src/performance/mania/ManiaScore.cpp#L70 This makes all NF scores still have a score value bellow...

Beside the overall pp value include the components for each skill in pp (AimValue, SpeedValue, AccValue or even more in the future). This has been one of the most requested...

Straight forward idea to add pp based upon the value of S.D.(of ObjectSpacing) throughout the map. Need some feedbacks (pros and cons) first before adding some math formulas to work...