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Processes raw beatmaps and saves difficulty attributes to a database backend

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It'll probably prevent a lot of confusion if we invert arguments such that all rulesets are processed by default, and then `--ruleset=1 --ruleset=2` will be a marker to only process...

See https://github.com/ppy/osu-difficulty-calculator/pull/110. Requires Humanizer > v2.8.26.