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[WIP] Refactor colors

Open adamaaronson opened this issue 9 months ago • 0 comments

🚨 This is a breaking change, affecting the parameters when defining shapes and setting a scene's background color. 🚨

Addresses issue #449.

Done:

  • Created colors module to represent RGB colors
  • Refactored Shape colors, Scene background color, and Text color to use the new Color class
  • Fixed example code and test code to use the new Color class
  • Write tests for colors

Next steps:

  • Add more ways to define colors (by hex? by name?)

adamaaronson avatar May 20 '24 19:05 adamaaronson