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Default Sprite Behaviors: MouseMovementSprite

Open pathunstrom opened this issue 4 years ago • 0 comments

In the interest of improving the on-boarding ramp for new users and learners, and by extension making our live demonstrations a little more impressive, we'd like to include some Sprites with basic control features.

For this ticket we are defining a MouseMovementSprite. This should be a subclass of TargetSprite with event handlers hooked up to the mouse events to update the target as necessary.

This can be subclassed normally, though probably unnecessary for normal users.

pathunstrom avatar Feb 28 '20 04:02 pathunstrom