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Allow Sprite Tinting

Open pathunstrom opened this issue 5 years ago • 0 comments

I want a way to tell a sprite to be rendered with a tint. This can be either full surface tint or a masked tint (or both).

Currently, we'd have to generate new Surfaces to make this happen, I'd like it to be a metadata somehow.

pathunstrom avatar Jun 01 '19 18:06 pathunstrom