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iOS Support

Open Narnain opened this issue 8 years ago • 15 comments

Are there any plans to support iOS 11.

Narnain avatar Jun 13 '17 12:06 Narnain

please add ios support

galadril avatar Aug 09 '17 14:08 galadril

Please do DoAddSupportIos11(ThankYou)

drznathou avatar Oct 13 '17 13:10 drznathou

no ios support , no .net standard support :/ please any other solutions ?

ghost avatar Feb 09 '18 15:02 ghost

there's not any ios support yet because apple sucks as always and you can use the xamarin forms pcl project type, in this way you can target windows/phone, android, ios(but not for now) and it's the most recommended way

sorinmiroiu97 avatar Feb 28 '18 13:02 sorinmiroiu97

Apple may sucks ...

But there is 15% of user that use IOS. Plus there is more IOS users in the europe and the US even in canada and Aussie than Android users. So negleting IOS user is not a very smart choice in my point of view.

Also .Net Standart seems to be a standart now...

Cheers

SeeDataSource()

drznathou avatar Mar 01 '18 08:03 drznathou

For iOS there is CoreNFC - are there plans to integrate into this package? Fully cross-platform NFC for all 3 (droid, UWP, and iOS that is) would be fantastic.

mzhukovs avatar Mar 08 '18 08:03 mzhukovs

@drznathou well I just have to make it compatible with android, but I want to make it possible to implement it for ios. I know about .net standard but I have to use a macbook and visual studio for mac and there you can only create either a shared project or a PCL project

sorinmiroiu97 avatar Mar 09 '18 08:03 sorinmiroiu97

Please add iOS. Thank you in advance.

takacsalbert avatar Apr 27 '18 13:04 takacsalbert

@soryncrash13 Apple doesn't make it easy for us ... I know

drznathou avatar May 29 '18 07:05 drznathou

I would also love to see an IOS version

mwallon avatar Jun 11 '18 16:06 mwallon

ciao Alessandro. Hai in progetto di aggiungere una versione iOS di questo plugin? credo che molti ti ringrazierebbero... buona giornata

acaliaro avatar Apr 05 '19 14:04 acaliaro

Hello guys, Sorry I've been busy on other projects and this library was basically abandoned. My plan is to completely rewrite it and to push it in Xamarin.Essentials (if the guys over there allow me) so that we have all in one place :)

ETA should be in a few weeks, I have to complete an app and to get my hands on an iPhone first :)

poz1 avatar Apr 15 '19 13:04 poz1

@poz1 That's great news! I tried implementing other solutions but it seems they're incomplete so I'm flying blind (considering my limited experience with XF). Until you're able to work your magic on rewriting this, would you say the best way for cross-platform (iOS & Android) would be to write platform specific solutions, with an interface to access them both? There seems to be very limited documentation on a full cross platform solution so once I have an understanding I am going to make a clear and concise guide for the community.

Also are we still on track for the ETA you provided? Don't want to seem pushy, just curious! :)

sparkhead95 avatar Apr 30 '19 10:04 sparkhead95

Hello @sparkhead95! I don't know if there are other packages that work right now, but if there are not yes: the general approach to use native features in XF is to have an interface in the "common" part and the implementation in the "platform" part. You can find more info here https://docs.microsoft.com/en-us/xamarin/xamarin-forms/app-fundamentals/dependency-service/text-to-speech :)

Yep, the app i'm working on is almost complete :)

poz1 avatar Apr 30 '19 10:04 poz1

Any news on this? Without support for iOS, we can't use this plugin.

Softtinn avatar Dec 16 '19 15:12 Softtinn