Jan Popelka

Results 20 comments of Jan Popelka

Thanks. One might edit the last material in [data/shaders/fragment/partial/material/thin.glsl#L21](https://github.com/popojan/goban/blob/dfa05be1711888ece6b222c7b66fc14c49c9aeaf/data/shaders/fragment/partial/material/thin.glsl#L21). However the result might be affected by lighting model. Is it a standard color to be considered? Given your hex color,...

You are right, that's my mistake. The standard (I have never seen IRL) is shell for white stones and slate for black ones. I suppose the textures and colors should...

Thank you for the hints. I am trying to improve the textures and lighting, e.g. like this ![shell-texture](https://github.com/user-attachments/assets/d046429d-53df-41ca-89fb-faf62c4cc776) Photorealism with (soft?) reflections is barely possible though, with the current übershader...

Thank you for the prioritized suggestions, it is valuable.

Thank you for reporting. The error message is not very informative indeed. I can reproduce this error when katago cannot find the weights file. It is not distributed along with...

I see, might be a bug, could you please suggest: - [x] is it a regression? (worked in 2022-02-03 goban and does not in 2024-08-25) - [x] katago can load...

We need to address the errors reported by katago, if any. To me it seems it's lightvector who did not get answers in the linked issue. You may run `goban.exe...

@lj739 Thank you. And that's all? Then goban quits or seemingly hangs?

The first one for `goban.exe -v debug` looks incomplete or truncated, compared to the second one with default verbosity. I could investigate further if you'd be so kind to run...

@luosonggu When GTP is ready issue gtp command `genmove B`, but it is obvious it would work, so these logs are enough for now. Thank you.