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[Feature Request] `disabled-worlds` System

Open JosTheDude opened this issue 2 months ago • 0 comments

The reason I ask is because we have a resource_world which resets quite often, so there's no need to execute checks or have lock systems on a world which will just be wiped at the end of the day anyways and necessitate a /bolt admin cleanup

This also makes it so listeners can be ignored in a world that's disabled, improving performance by avoiding checks on worlds where Bolt isn't needed. On top of this, if a world resets manually or frequently, it makes it so the locks within it do not have to cleaned up by admins to avoid potential issues.

JosTheDude avatar Oct 29 '25 18:10 JosTheDude