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Pony is an open-source, actor-model, capabilities-secure, high performance programming language

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This feature request is definitely a "nice to have" so I'm not expecting people to jump on this. Currently pony has several syntax highlighting supported editors. Highlighting is nice but...

help wanted

I managed to reproduce the same behaviour as https://github.com/ponylang/ponyc/issues/3126 with the following code: ```pony actor Main let a: Array[(U64, U64)] = [as (U64, U64): (0,0); (1,0); (2,0); (3,0); (4,0); (5,0);...

help wanted
bug
needs investigation

```pony class Double let _a: Array[U8 val] = [] let _b: Array[U8 val] = [] new create(a: Array[U8 val] val, b: Array[U8 val] val) => for byte in a.values() do...

help wanted
bug
needs investigation

# Summary While trying to build a simple "event sourcing" style application I ran into problems with tuple matching. Essentially if I build a tuple as a literal: ```pony let...

triggers release
help wanted
bug
needs investigation

The following code: ```pony trait T fun f1() ? => error fun f2() ? => f1() actor Main is T new create(env: Env) => None ``` Results in the following...

help wanted
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needs investigation

https://lld.llvm.org This would eliminate the compiler's dependence on a C compiler for linking on Linux and on `link.exe` for linking on Windows. LLD could be used as a library rather...

help wanted

I'll detail the errors more in this later. It's a placeholder. There's gnu unwind specific code in `posix_except.c` for 32 bit Arm that is going to be hard to deal...

help wanted
bug
good first issue

his example code is accepted by the compiler, but should not be: ``` class Worse[T] new create(out: OutStream, x: (String | T)) => match x | let s: String val...

help wanted
bug
needs investigation

As part of investigating ponylang/ponyc#2529 I discovered that the process package was triggering errors inside the asio epoll implementation. I haven’t tested on any platforms other than linux, so I’ve...

help wanted
bug

``` use "collections" actor Main new create(env: Env) => let a: Array[String ref] val = recover val let x: Array[String ref] = Array[String ref] x.push(String) x end try let string_from_array:...

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