ponyc
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Windows network tests are flakey
We've currently turned them off as they are randomly failing in CI but not locally.
We need to get them fixed in CI and turned back on.
I was getting my windows build to work again and i was able to reproduce hangs in "net/TCPMute", "net/Broadcast" and "net/TCP.writev" tests, not reliably but 1 out of 10 runs was hanging. Looking into it.
In all cases it seems the server doenst get to accept the client connection. The reason for this is still unknown.
I'm starting to think from the windows runner "stopping" in mid run when not using sequential and these failures that we sometimes lose windows iocp events.
This might have been fixed by a recent update. It's hard to know with "flakey". Optimistically closing.