ggpo
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Good Game, Peace Out Rollback Network SDK
Flagged by Rust's borrow checker. Probably not a massive cause of bugs, still worth fixing :D
I apologize if this PR doesn't follow any contribution guide (I couldn't seem to find one). As detailed in #59, I figured this was a relatively low hanging fruit /...
I have tested that the vectorwar application compiles and runs both on Linux and Windows (10). I am not too familiar with Windows development so I only managed to compile...
I was wondering if any of the Cross platform pull requests are being considered. Some have been submitted since the beginning of the year & I was wondering if there...
I propose that a technical specifications document should be created for GGPO. I believe this will make it easier for people to create their own implementations vs having to parse...
BUG #55 This commit enables running GGPO w/ input delay when only local players are present. This allows the client to simulate a ggpo instance with a specific frame delay...
After two months of inactivity on https://github.com/pond3r/ggpo/pull/37 I took the liberty to apply most of the requested changes. The big open question is the implementation of the `Poll` functionality. Currently,...
I've been testing GGPO on my current game project and ran into a roadblock. Specifically, in regard to a session with only local players, it seems like GGPO will always...
This fixes issue #45.
I don't know how tightly coupled they are but it would be nice if they could be isolated from each other and maybe show how to combine them in an...