Pollux/LinuxNext

Results 84 comments of Pollux/LinuxNext

where is this now? would love if this was available on flathub :)

![Screenshot_20230926_045739](https://github.com/jellyfin/jellyfin-media-player/assets/81181814/156dc241-5863-4d67-96aa-41954a5593ae) also get the same issue on kde 5.27.8, fedora 39 to fix it i run it in xwayland mode

> What's happening is that all the bots run on a single thread, and if that thread gets too busy the engine has to wait for it, effectively becoming CPU-bound...

> When there are more and more complex elements in the scene, such as dropped guns, bloodstains, changing water surfaces, explosions causing scene alterations, bullet traces, etc., the frame rate...

> This issue is pretty bad with the latest update, on Shoots the framerate can drop as low as the mid 30s on a system with an RX 7900XTX, after...

id also like native wayland support. linux desktops like kde plasma are moving to wayland with plasma 6 in feb to make it default, and the x11 devs have either...

i would like to know aswell as i use obs for streaming on linux and want to use this plugin :P

I'm currently getting a similar issue where eac launches, then I hear the game for a couple of seconds then it instantly closes. Im using Gamescope -H 1080 -e -f...

with the latest enshrouded update the studio improved steamdeck support and added fsr3 which is working perfectly under proton experimental(bleeding edge) the game also doesnt crash or freeze when switching...

> My launcher launches natively under Wayland (I can see this through `hyprctl activewindow`), but after a few seconds the application crashes with the error `[262142:0510/130741.335503:ERROR:wayland_event_watcher.cc(68)] Fatal Wayland communication error:...