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A game engine powered by python and panda3d.

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I have this simple code that suppose to make the editor camera look at the cube but it doesn't seem to work for me. ``` from ursina import * app...

Hi all, i'm a new user for Ursina engine. I'm tring to use FirstPersonController and i want unlock mouse when i stay in pause menu. When i unlock the mouse...

according to isue https://github.com/pokepetter/ursina/issues/410

coordinates displayed 1e+15 also my game has infinite generating world and every single entity beyond the 1e+15 limit were effected by a Vibration effect of some sort. i went further...

Collision glitch allows `FirstPersonController` to phase through ceilings. Here is a video of that happening: https://user-images.githubusercontent.com/81050362/113291470-5ecaf680-92f3-11eb-9093-acaa9623fa81.mp4 It happens when you try to walk onto a higher `Entity` from a lower...

Hey pokepetter i adapt the code in the collision.py to add collisions for ngon mesh (e.g. by using circles). im not allowed to push the code, so i will push...

Dear pokepetter how to generate mp4 video if I using ursina to create 3D animation movie? thanks lot!

Hey, I want to open a `Tkinter` window when there is a collision with an Entity in Ursina. However, I am getting this error: `_tkinter.TclError: can't invoke "label" command: application...

making little changes to make code efficient