godot-admob-ios
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[BUG] Framework not found FBLPromises
Godot version
4.2.1.stable
Plugin version
v3.1.0
Phone information
IOS Simulators
Issue description
Framework not found FBLPromises Linker command failed with exit code 1 (use -v to see invocation)
Steps to reproduce
- Create new project
- Add plugin
- Export
- Start it in xcode
Additional context
macOS 14.4.1, M3 xcode 15.3 Video file with error
Maybe it is my bad but i do not know what can I do else Help me please
Hi, have you add the pods into your Xcode project?
If you are still with this issue please join our discord and we will help you
Hi @gumaciel Thank you for your answer
Hi, have you add the pods into your Xcode project?
I think yes. I think you can see it in video file
If you are still with this issue please join our discord and we will help you
ok, thank you
@Mefistosss this bug still happens?
@Mefistosss this bug still happens?
For now yes. I do not use simulator. I still use godot 4.2.1.stable and old version (v3.1.0) of this plugin. When I update I will write if this bug is still there. Thank you.
Hey, @Mefistosss any luck with the update?