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[BUG] Inconsistent Safe Zones

Open atlasapplications opened this issue 5 months ago • 0 comments

Godot version

4.3.stable.mono.official

Plugin version

v3.1.1

Phone information

iPhone 12 Pro, iOS 17.7

Issue description

I'm not sure if this is a bug or intended, but I've noticed a difference in how banner ads on iOS are displayed compared to Android. Displaying a banner on iOS in portrait mode appears quite a bit above the bottom of the screen even though it's set to be on the bottom.

On Android the banner touches the bottom without a space. From looking at the source it appears it could be that the safe zones are calculated differently on each platform but to me the iOS banner looks like it's too far above the bottom. Is this intended or something that can (should?) be configured?

iOS full banner option

Android full banner option

iOS normal banner option

Steps to reproduce

  1. Set as portrait.
  2. Set to bottom as a full or normal banner.
  3. Load and display banner.

Additional context

No response

atlasapplications avatar Sep 19 '24 21:09 atlasapplications