godot-admob-android
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Add clicked and impression signals to all ad types
Add clicked and impression signals to Insterstitial, Rewarded and Rewarded Interstitial ad types.
I moved too the Insterstitial setFullscreenContentCallbacks
from load_interstitial
to show_interstitial
method to keep consistency with Rewarded and Rewarded Interstitial that already set fullscreenContentCallbacks on the show methods. Let me know if it's ok.
Thank you for the move of setFullscreenContentCallbacks
, i will test it tomorrow and check if everything is running well
@gianlluca I tested here and seems fine, but i'm missing some signals for Banner: https://developers.google.com/admob/android/banner#ad_events
I will try to do this feature for iOS
@gianlluca I tested here and seems fine, but i'm missing some signals for Banner:
Funny cause I didn't change anything on banner methods, I will have to do some tests
Ty merged