use-cannon
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presets
<Physics
defaultContactMaterial={{
friction: 0.9,
restitution: 0.7,
contactEquationStiffness: 1e7,
contactEquationRelaxation: 1,
frictionEquationStiffness: 1e7,
frictionEquationRelaxation: 2,
}}
would it be a good idea to introduce presets for stuff like this? bouncy, crude, slippery, whatever name would make sense. for react-spring we had 4 or 5, so that users dont need to remember what damping and tension are, but here it seems even more critical, because it's probably harder to understand what these values actually mean.
This is a great idea. Could we also make a demo that loops/resets a collision between two objects, and use react-three-gui
to update ContactMaterial
props? That way users could play with settings and see the results in real time
sounds great!
@codynova do you know what names would be good and what values we could use?
When you talk about react Spring presets, you mean those ?
yes. would be good if use-cannon had something similar. or maybe even material qualities that people can mix.
import { contact } from 'use-cannon'
<Physics
defaultContactMaterial={{
...contact.friction.medium,
...contact.restitution.high
}} />