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[Feature Request] Support system font

Open tocque opened this issue 1 year ago • 1 comments

Currently, UIKit uses MSDF fonts that need to be referenced separately. However, CJK languages require huge font files (commonly 10MB +). Could you consider providing a way to use system fonts, such as implementing text drawing based on the fillText method of canvas2d?

tocque avatar Nov 06 '24 07:11 tocque

I've created some code for my project that does it in worker. But it doesn't work very well because at the end I use yoga containers and image component to place it on stage. @bbohlender was talking about rewriting text rendering to allow any rendering solution, such as this.

Ledzz avatar Nov 17 '24 00:11 Ledzz