postprocessing
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`mipmapBlurPass` is not exposed on `BloomEffect`
Description of the bug
To adjust bloom radius dynamically, I think one has to access
bloom.mipmapBlurPass.radius = ...
similar to how it works for luminance,
bloom.luminanceMaterial.smoothing = ...
However, the mipMapBlurPass is not exposed / not in the types at the moment. Is that intentional?
Library versions used
- Three: [e.g. 0.162]
- Post Processing: [e.g. 6.35.5]
Hi, thanks for pointing that out.
The mipmapBlurPass property is currently marked as private because it was an experimental feature when it was first added. I'm fine with changing the field to public-readonly. Feel free to send a PR if you'd like. Otherwise, I'll take care of it when I get a chance.