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option to preserve texture size despite distance between points

Open tigrik2017 opened this issue 1 year ago • 0 comments

Hi. I'm trying to use line within threejs/react/drei canvas. After adding a texture I see that it scales based on distance between points (if the distance is short -- texture shriks and vise versa).

Снимок экрана 2024-06-11 в 11 29 11 preserving poly length from actual line parameter, not making it fit to distance between points.

How can I preserve it's scale? Probably you can add an option to preserve the size? Theoretically it can be achieved by recreating UVs and

tigrik2017 avatar Jun 11 '24 08:06 tigrik2017