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Implemented anvil functionality

Open HimmelKreis4865 opened this issue 4 months ago • 0 comments

Introduction

Anvils did not work, now they do

warning: This is a WIP pr, there are some missing things:

  • The whole system is not tested out, some XP calculations could be invalid (in theory everything works though)
  • No validation of the SmithingTransaction (no idea how to validate the transaction because the items are in random order)
  • Sounds are not yet added
  • Anvil doesn't get damaged
  • I'm not too happy about the current codestyle

(This pr is mainly for getting inspiration during the development process)

HimmelKreis4865 avatar Mar 24 '24 21:03 HimmelKreis4865