plurry
plurry
Ah, yep! Even `pixi-filters` works with Skypack. It was just wanting to upgrade to `pixi-filters@6` that got me started with this. Neither esm.run or esm.sh work but Skypack works fine....
I don't know how he's doing it, but when I try making a signed integer texture with the new `Texture.from` I get a black texture and a WebGL warning: https://pixiplayground.com/#/edit/V_4baFkOTNVa5C6YIFlKG...
Even if it works, is it not a little nuts to have dozens, maybe even hundreds of branches in the standard frag shader? Granted I don't know much about Pixi's...