ploppyperson

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does this occur all the time or just randomly? did you use a database for mob data or just flat file (default) storage method?

Coul you provide both files in the stackmobbridge folder, found in the plugins folder?

Is this only with baby zombies?

> we have the death animations turned off so it doesn't go through the step of killing/replacing the mob. Yes it's related to this, seems to be a bug in...

Could you rephrase?

So like natural mobs aren't spawning at all?

And still keeping the stack size when the baby stack grows up?

Do you know what causes the message to appear?

If you download from the CI there will be more debug info.

Sorry, I pushed to the wrong branch. Should be fixed now.