plexigras
plexigras
we can even use it as a fallback if the files arent found in the minecraft directory we can download them for example.
`bot._client.on('map', console.log)` Mineflayer currently has no support for non vanilla map formats. Some useful resources regarding the vanilla map format: https://prismarinejs.github.io/minecraft-data/?d=protocol#toClient_map http://wiki.vg/Protocol#Map https://minecraft.gamepedia.com/Map_item_format
shouldn't this be `size` instead of `128`? https://gist.github.com/lluiscab/5eeda7e37b7d5d75f53f4c66e61b6537#file-map-js-L27-L28
@lluiscab can you share some test data i can use to test this out?
just the output of `console.log(JSON.stringify(data))`
https://gist.github.com/plexigras/753007b7638a47162b6246e2b754414b ```js require('./map.js')(data).writeImage('map.png') ```
having the reducer generator have a option to generate with a fetch preset might be a solution to that
i still do not know what i'm doing but this seams to work. https://github.com/plexigras/promptline.vim/commit/0df5f8103b58b1c657ac2d2d941c0c842531073c but there might still be problems with non airline themes because that's the only thing i...
1. on what platform are you? 2. what is is the script you are trying to run(paste it here surrounded by ```s)? 3. what is the output of `DEBUG=minecraft-wrap node...
> but viml could hardly do that job. why is that? the html completion itself has css and javascript completion for `` and `` tags and this would just be...