play-games-plugin-for-unity
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Crash on Android when enabling Saves: Cannot use snapshots without enabling 'Saved Games' feature in the Play Console
Greetings.
I've been experiencing crashes on some devices when authenticating and enabling the saves feature. There have been many issues related to this same feature, although most of them have been solved because they were missing some project setup. My case, however, seems to be properly setup, since I've got devices using the feature just fine. I've read the several related issues, but their solutions don't solve mine.
Here're my screenshots.
This is the console having the Saved Games feature enabled.
This is me trying to disable it, so I checked the change is already published.
And these are the enabled APIs in the Console Project.
It's been a headache since we've been rejected from Google several times because of this. I've replicated the issue with some devices and it was solved by disconnecting the app from Google settings, then, when prompted at app, connecting it again. But newer users shouldn't need to do this, nor Google testers. Anything I'm missing, either at code or console setup?
Thanks in advance
I know this is an old issue, but did you fix it?